The Witcher 3 sells 4 million copies in 2 weeks


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    The Witcher 3: Wild Hunt has only gone and sold over four million ploughin’ copies in two weeks, beating GTA 5′s figure of 2.6 million over a fortnight.

    Marcin Iwiński, Co-Founder of CD PROJEKT RED, expressed his gratitude and appreciation for the community surrounding the game in a lovely open letter, which you can read below.

    “Dear Gamers,

    May 19th was a crucial date for all of us here at CD PROJEKT RED — we released The Witcher 3: Wild Hunt, our open world role-playing game that we had been hard at work on for over 3 years. Since day one, you have given us tons of positive feedback and support — the sheer volume of emails we’ve gotten since launch simply congratulating us for our efforts is both epic and heartwarming, and I wish every developer comes to have such a fantastic community. In terms of media reception, we’re really humbled by the scores the game has received all around the world. With an average of 90+ on every platform, Wild Hunt is our dream coming true.

    I’d also like to take this opportunity to thank the four million gamers worldwide who bought The Witcher 3: Wild Hunt in the first two weeks from launch. Four million RPG fans spending their hard-earned money on our game is a sign that we did something right, and you can be sure that we’ll harness all that positive energy and make the upcoming expansions worthy of the grand adventure that you’re telling us Wild Hunt already is! Until then, keep on enjoying Wild Hunt, do not forget to grab your weekly set of free DLCs, and stay tuned for constant updates and enhancement to the game we are continuously working on.

    Dandelion once said to Geralt that the world is changing, the sun is setting, and vodka’s running out — go, play, and have fun!

    All the best,
    Marcin Iwiński
    Co-founder, CD PROJEKT RED”

    The Witcher 3 sells 4 million copies in 2 weeks

    #85576
    Sunshyn
    Participant

    Its a great game so far, but I haven’t had much time to actually play it because it took so much time trying to get it working and fixing bugs that were locking it up all the time. A game that was delayed that long should not still have so many problems.

    #86427
    Sir-diealot
    Participant

    Game of the Year

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