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Gigabyte GTX 560 1GB Graphics Card

gtx 560So as a new day dawns, we see yet another mid-range GPU being released; the new Nvidia GTX 560. Equipped with reference clock speeds, this new card runs at a respectable 810MHz on the core clock and 1GB of GDDR5 memory running at 2004MHz (4008MHz effective) fed by a 256bit bus. Last, but not least, the 336 CUDA cores which scream along at 1620MHz.

The first model we get to play with today is the one from our friends at Gigabyte. Follow along as we dig into it and test it’s metal against the competition.



gtx 560

gtx 560So as a new day dawns, we see yet another mid-range GPU being released; the new Nvidia GTX 560. Equipped with reference clock speeds, this new card runs at a respectable 810MHz on the core clock and 1GB of GDDR5 memory running at 2004MHz (4008MHz effective) fed by a 256bit bus. Last, but not least, the 336 CUDA cores which scream along at 1620MHz.

The first model we get to play with today is the one from our friends at Gigabyte. Follow along as we dig into it and test it’s metal against the competition.

Introduction to the Gigabyte GTX 560 (GV-N56GOC-1GI)

It seems it’s that time of the year where we will see a fair number of video card releases. It may sound like I am saying that as if it’s a bad thing, but it is quite the opposite. It is great having new technology released, price gaps filled and old cards being replaced. I think it’s fair to say that we all love this industry for it’s fast pace, and is why we choose to read about it every single day.

So as a new day dawns, we see yet another mid-range GPU being released; the new Nvidia GTX 560. Equipped with reference clock speeds, this new card runs at a respectable 830MHz on the core clock and 1GB of GDDR5 memory running at 2004MHz (4008MHz effective) fed by a 256bit bus. Last, but not least, the 336 CUDA cores which scream along at 1660MHz.

The first model we get to play with today is the one from our friends at Gigabyte. Follow along as we dig into it and test it’s metal against the competition.

Closer look

One of the first thing you see and can’t help but notice, is the updated cooling assembly worn by the new GTX 560. Gigabyte has implemented their Windforce 2X Anti-turbulence-Mirroring Inclined fan design (what a mouth full, right?). Meaning the twin PWM fans are mounted on the aluminum cooler at a slight incline, forcing air in at an angle down onto the deck of the card, which carriers out to the inside of the case. Think of it like hitting a golf ball at a glancing blow against a wall, as apposed to if you were facing it directly and to hit the ball. The angle allows more forward momentum, which is the same thing that takes place with the airflow. In order to transport the heat away from the GPU so the fans can cool it, there are four all-copper heatpipes being used, in a two-per-fan configuration.

Overall the card is great looking, with the new cooling system sitting atop an all blue PCB. The new fan system is not a full shroud design like on some cards, but a smaller open design that allows for viewing much of its PCB. Be that as it may, it is still a dual slot solution, yet the lower profile should give a slight advantage for airflow if running SLI.

As you can tell from this reverse side of the card there is just one connector for bridging another card to it. So unfortunately triple SLI is not an option with the GTX 560.

The GTX 560 has end mounted dual 6-pin power connections which translates roughly into needing an additional 1/2 to 3/4in to the card’s 8.25inches when mounting. Nvidia recommends using at least a 450W power supply with this model, compared to the 500W requirement for the big brother GTX 560 Ti.

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The rear of the card has a single mini-HDMI and dual DVI-D connections.

Test Hardware:
Motherboard:  Gigabyte P67-UD4
Processor: Intel Core i5 2500K @ 4.5GHz @ 1.35 voltages
Ram: Patriot Sector 5 1333 4GB Dual Channel (9-9-9-24)
Video Card: Gigabyte GeForce GTX 560
HDD: Hitachi 1TB
Power: Thermaltake Tough Power XT 850 (Sponsored by Thermaltake)
Case: Open air
Cooling: Xigmatek Aegir SD128264
OS: Microsoft Windows 7 64-bit
Thermal compound: Arctic Silver 5

Testing Software:
Futuremark 3DMark11: 1280×720, Default
Stalker: Call of Pripkat: Ultra, 1920×1200, 4xAA, Max FPS Recorded
Heaven 2.5: DirectX 11, 1920×1200, 4xAA, 8xAF, Tessellation Normal, Max FPS Recorded
Alien vs. Predator: 1920×1200, 16xAF, Tessellation On, Average FPS Recoded
Street Fighter 4: 8xAA, 16xAF, 1920×1200,
Cinebench: OpenGL
Devil May Cry: DirectX10, 1920×1200, 8xAA, Texture Super High
ARMA 2: 1920×1080, High
Final Fantasy 14: Hyur, 1920×1080
Dirt 2: 1920×1200, 8xAA, Preset High, Average FPS Recorded
Resident Evil 5: DirectX10, 1920×1200, 8xAA
H.A.W.X. 2:  1920×1200, 8xAA, No Tessellation, Maximum FPS Recorded

ForceWare 275.20
ATI Cat 11.2

Futuremark 3DMark 11
3DMark 11 is the latest version of the world’s most popular benchmark for measuring the graphics performance of gaming PCs. Designed for testing DirectX 11 hardware running on Windows 7 and Windows Vista the benchmark includes six all new benchmark tests that make extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading. After running the tests 3DMark gives your system a score with larger numbers indicating better performance. Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to test DirectX 11 under game-like loads.

S.T.A.L.K.E..:R Call of Pripyat
We are glad to present you a special version of S.T.A.L.K.E.R.: Call of Pripyat Having your PC tested with benchmark you will be able to get detailed information about its performance on various graphical modes and find out how well your system is balanced for gaming and S.T.A.L.K.E.R.: Call of Pripyat in particular.
This benchmark is based on one of the ingame locations – Pripyat . The testing process includes four stages, those utilizing various weather and time of the day settings (day, night, rain, bright sun). In order to test your system thoroughly the benchmark is provided with a number of presets and options including different versions of DirectX (9.0, 10.0, 11), screen resolutions, antialiasing etc, all at your disposal.

Capcom Devil May Cry 4
Long ago the Dark Knight Sparda rebelled against the dark emperor and waged a one-man war to save humanity. Thousands of years later, a religious organization worships this renowned savior and has taken it upon themselves to rid the world of all evil. Residing in Fortuna, this organization is known as the “Order of the Sword,” and is made up of an elite group of “Holy Knights.” One day, a young knight named Nero witnesses Sparda’s legendary son Dante slaughter his fellow warriors. Has the renowned devil hunter turned his back on mankind? What does the encounter mean for these two individuals?

Unigine Heaven 2.5
New benchmark grants the power to unleash the DirectX 11 potential in the gift wrapping of impressively towering graphics capabilities. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. With the interactive mode emerging experience of exploring the intricate world is ensured within reach. Through its advanced renderer, Unigine is one of the first to set precedence in showcasing the art assets with tessellation, bringing compelling visual finesse, utilizing the technology to the full extend and exhibiting the possibilities of enriching 3D gaming.

Capcom Resident Evil 5
Capcom officially announced Resident Evil 5 on July 20, 2005. Jun Takeuchi, the director of Onimusha and producer of Lost Planet: Extreme Condition, took over producer duties from Hiroyuki Kobayashi. Keiji Inafune, who served as promotional producer for Resident Evil 2 and executive producer for the PlayStation 2 version of Resident Evil 4, oversaw the project.[26] In February 2007, members of Capcom’s Clover Studio were also called upon to help develop the game.

Capcom Street Fighter 4
All the characters and environments in Street Fighter IV are rendered as 3D models with polygons, similar to the Street Fighter EX sub-series Capcom produced with Arika. However, there are a couple of key differences. Art director and character designer Daigo Ikeno, who previously worked on Street Fighter III 3rd Strike, added cel-shading to give them a hand-drawn look, with visual effects accented in calligraphic strokes, ink smudges and ink sprays during the fights.

Codemasters Dirt 2
DiRT 2 will feature a roster of contemporary off-road events, taking players to the most diverse and challenging real-world environments. This World Tour will have players competing in aggressive multi-car and intense solo races at extraordinary new locations, from canyon racing and jungle trails to city stadium-based events.
To be powered by the third generation of the EGO™ Engine’s award-winning racing game technology, DiRT 2 will benefit from tuned-up car-handling physics system and new damage engine effects. It will also showcase a spectacular new level of visual fidelity, with cars and tracks twice as detailed as those seen in GRID.
DiRT 2’s garage  houses a best-in-class collection of officially licensed rally cars and off-road vehicles, specifically selected to deliver aggressive and fast paced racing. Covering seven vehicle classes, players will be given the keys to powerful vehicles right from the off. In DiRT 2 the opening drive is the Group N Subaru; essentially making the ultimate car from the original game the starting point in the sequel and the rides just get even more impressive.
In addition to the World Tour, DiRT 2 will come complete with full online functionality that will be core to the overall experience, with head-to-head competitive online play and new social features to engage the racing community. Prepare for mud, gravel, dust and dirt too in DiRT 2, coming 2009.

Square Enix Final Fantasy XiV
FINAL FANTASY XIV takes the first intrepid steps into an unknown realm, and in doing soa new place for adventurers of all creeds to call home is born — Eorzea.
In the world of Hydaelyn, the term Eorzea denotes the geographical region comprised of the continent of ldenard and its surrounding islands, as well as the civilization which spawned there. Calling the area home are several independent city-states,the most notable being Limsa Lominsa, bustling port and pirate hub;Ul’dah, a desert city rich in mineral wealth; Gridania, nested deep within an ageless wood; and Ishgard, bastion atop the mountains.

SEGA Alien versus Predator
Aliens vs. Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic. Bringing the legendary war between two of science-fiction’s most popular characters to FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming. Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.

Maxon Cinebench 11.5
CINEBENCH is a real-world cross platform test suite that evaluates your computer’s performance capabilities. CINEBENCH is based on MAXON’s award-winning animation software CINEMA 4D, which is used extensively by studios and production houses worldwide for 3D content creation. MAXON software has been used in blockbuster movies such as Spider-Man, Star Wars, The Chronicles of Narnia and many more.
CINEBENCH is the perfect tool to compare CPU and graphics performance across various systems and platforms (Windows and Mac OS X). And best of all: It’s completely free.

Bohemia ARMA 2
Reinforcements brings two independent factions – British Armed Forces and Private Military Company – onto one DVD. Play it separately in a non-linear campaign or join friends in multiplayer battles with up to 50 players and hundreds of AI units. Find out the sequential dramatic events of Takistan, originally described in Arma 2: Operation Arrowhead.
Deploy a mechanized division of British Armed Forces to reinforce coalition troops battling a large-scale outbreak of guerilla insurgency, or join Private Military Company, recently contracted, to protect a UN weapons inspection team in Takistan.

Tom Clancy’s H.A.W.X. 2
Tom Clancy’s H.A.W.X. 2 plunges fans into an explosive environment where they can become elite aerial soldiers in control of the world’s most technologically advanced aircraft. The game will appeal to a wide array of gamers as players will have the chance to control exceptional pilots trained to use cutting edge technology in amazing aerial warfare missions.


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Gigabyte is no stranger to the video card scene, and as such we are not at all surprised to see them bring to the table another winner. Their GV-N56GOC-1GI comes out swinging and knocks one out of the park nearly each time, thanks to it’s second gen Fermi based GTX 560 core. Their updated and upgraded cooling system features their latest WindForce design, featuring two monstrous fans that are slightly tilted away from each other in order to push away the radiating heat. To get that kind of setup on the base model card, and in a budget gamer category no less, is really something to consider if you’re shopping around for a new graphics card.

The core clocks are a hair over Nvidia’s reference with a 20MHz overclock, and the 336 CUDA cores being bumped up by 40MHz as a result of being double the GPU clock. Memory sadly was only 2MHz over, but there should be more than enough room left for a healthy overclock there. Though, based on the results on the previous pages, you can see that there really is not much need to do any overclocking. The performance offered by Gigabyte’s mild overclocks are enough to beat, or at least match the AMD offerings in that price bracket.

After reading these pages on the Gigabyte GTX 560, some AMD fanboys may have a change of heart The Gigabyte GTX 560 is one, if not the, best performing video card in the $175-$200 price range. Easy outperforming the likes of the Radeon HD 6850 or other offerings. Simply put, the GTX 560 can not be denied its place in the rankings.

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ProClockers was founded way back in 2004, with a goal to provide unbiased PC hardware and tech reviews. Whilst the first products we reviewed are long gone, we're continuing to review the latest and greatest every month.

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ProClockers was founded in 2004, and since then we have reviewed thousands of tech products, including motherboards, CPUs, graphics cards, PC cases, cooling solutions and more. Whilst many of the original products we reviewed back then have long bit the dust, we continue working hard to provide unbiased PC hardware and tech reviews.

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