Building a Rig For The Launch of VR Gambling

Posted by Damon Bailey on Friday, September 21, 2018 - 7:00pm

Building a Rig For The Launch of VR Gambling

iGaming is stepping it up a notch in the technology department. With VR headsets now a permanent feature at iGaming conventions around the world, it’s clear to see that VR will be a part of this gaming sector’s future.

NetEnt no deposit casinos will be the first to feature Gonzo's Quest VRThis was first reported by Mason Jones from  Gonzo’s Quest, a popular slots game, is on the cards for a live VR release soon. This will be the first game of its kind, iGaming through the browser, and could be the start of many more to come - if the stars align and the players are appeased. Other game makers must be scared at the prospect of needing to create gams to compete with this new type of no deposit bonus or free spins VR slot.

Gaming is slowly taking up VR

Gamers come in a lot of different flavours. Those who are always playing the latest games with the latest gear. Those playing MMORPGs that were at their peak 10 years ago. Those who play for 2 weeks straight then forget about games for the next 6 months. Even those that do it to make money on Twitch!

According to the latest reports, VR in the gaming sector is set to rise to a 14.6b USD industry by 2023, with a CAGR of over 30%.

As there are many different types of gamers, there are many different types of online iGaming players. Those who stick to the games they know and love. Those that only play on mobile. Those that are always looking for something new, fun, and different.

The online players in this last category, as well as the inquisitive player, will be instantly attracted to the VR option in the online casino sphere.

The problem with online casino VR

Of course, the tricky decision for NetEnt was just exactly how they were going to incorporate VR into one of their games - and hopefully more in the future. Releasing a game on an existing specially designed VR-enabled platform would create far too many issues regarding online casino law and jurisdiction.

So the choice was whether to build an entirely new platform themselves, or try and leverage what what already available in terms of technology and solutions that already worked.

While it’s all well and good to build a unique platform prototype to show off to tech-heads, NetEnt really needed something that was going to be available for as many players to use as possible.

The answer: WebVR

The answer to NetEnt’s problems was in WebVR. WebVR is a relatively new JavaScript API that was first released in 2014. The specification allows anyone to build a VR application that works in the browser. This means that it can be used for both desktop and mobile VR development.

The specification is compatible with various VR headsets including Google Cardboard, Oculus Go, HTC Vive, and Oculus Rift. This means that anyone can play a WebVR created game, so long as they have the appropriate headset.

As WebVR is still in its infancy, the content available utilizing this technology is limited. You can check out some Experiments With Google if you have a headset handy and want to give it a try yourself right now.

You might be thinking to yourself, well that’s all well and good, but how is my browser going to be able to keep up with a VR JavaScript app? The truth of the matter here is that you’re probably going to need a very fast connection to be able to play anything beyond a simple game. But with high-speed network construction hurling along at a pace in many countries and 5g not far away, many of us will soon be ready for this.

Will it be a success?

It’s doubtful that Gonzo’s Quest VR is going to be NetEnt’s best performer in their stable. The game itself is obviously the company challenging themselves to become the most technologically advanced online casino in the world. It’s not a gimmick, it’s a calculated play that may have excellent returns if the reviews are positive. And if not, there’s a lesson to be learned in every failure. Their collection of games and reputation ensure that if Gonzo’s Quest VR fails (or never makes it out of testing and development), it won’t be an issue for NetEnt.

VR technology in general hasn’t had the uptake that many predicted. But as headsets become less clunky and more affordable, game designers become more proficient, gaming houses are built that produce amazing, immersive VR, and frameworks are built that help speed and enhance development, headsets and other gear are sure to become more popular household items.

The fact that we will be able to use VR applications directly from the browser is exciting in itself. However there are still technological restrictions at this point in time that are giving in-browser VR gaming teething problems. While development is slow, it’s internet connection speeds that are currently the issue. Video compression, like you saw in Silicon Valley with Pied Piper, that’s streaming, lossless, in 4K HD is not (yet) a reality, although there’s probably people working on that.

As we eagerly await the release of Gonzo’s Quest VR, it’s interesting to think about the future of VR gaming in the browser - and other applications. So, grab your headset, see what’s out there now online, and have a little look around before pondering what may be yet to come.

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