The Effect of Games and Simulations on Higher Education


You are probably more used to video games played purely for entertainment or competition but never for education. Well, game and simulation developers are changing the paradigm by integrating both these developments into higher education.

That development has added some value to video games that have constantly come under scrutiny about being a distraction to students. There are a lot of faculties that have been affected by this development, including the aviation field of study. Here is the effect of games and simulations on higher education.

Delivering educative material in a fun way

Games and simulations have become a great method of delivering educative material to students. They play a critical role in knowledge acquisition when implemented because it immerses students.

Games are different from simulations because the latter presents a real-world scenario that you should handle using the information you’ve just learned. Whereas in games, you can assume a character and play role-based gaming, testing your strategic thinking abilities.

For example, some game developers have realized the relation between playing games and writing therefore they have created relevant gameplay to master this skill. Games and simulations also offer students an opportunity to collaborate with multiplayer functionalities and synchronous simulations. That equips students with skills they might need at the workplace whenever team collaboration is required.

How should games and simulations be used?

Games and simulations are not intended to be used as the primary source of information. Therefore, lecturers can’t use games and simulations as their sole method of instruction but rather these two aspects come at a later stage.

After teaching the students theoretically, the lecturer can decide on whether a game or simulation is appropriate. That should be chosen with careful consideration because you must determine what method would test the knowledge of students best on that subject.

You should look into each student’s needs to get an idea of what is required in that class. Remember, what you use in one class may not be as effective in the other so asses each class on a case-by-case basis.

You can also use simulations or games as a supplementary teaching method to ensure that you’re on the same page with students. Health-focused climate change essays can be based on some games around environmental aspects. And if required, professional writers from GradesFixer can be contacted for assistance in this regard.

The results of using games and simulations

The benefits of using games and simulations are categorized into three main categories, which are:

  • Behavioral results

Students will be more equipped to work as a team when accustomed to simulations and games at an early stage. They will know what to do contribute more to the team and how to get other group members’ collaboration.

  • Cognitive results

Games and simulations also play an important role in acquiring knowledge and understand concepts much easier. Role-based games or complex simulations can help improve your decision-making skills allow you to have critical thinking abilities.

  • Affective outcomes

Simulations can help students gain confidence when solving problems making it easier for them to voice their opinions whenever needed. Games and simulations can also be used to improve the self-efficacy of students.

What can be done next in this industry?

The industry has really progressed well in integrating games and simulations into the study curriculum of students. Although that is true, there is room for improvement and that applies mostly to the targeted audiences. Games can also be used in lower education institutions to provide a much more immersive and efficient form of learning.

Also, the games in particular, should have an industry-specific storyline for it to be more efficient for studying and learning. The industry is already adapting to an Augmented Reality learning method that completely immerses students into their curriculum. Much effort is being put forth regarding the use of AI and Machine Learning in educational games and simulations.

Final thoughts

The effect of games and simulations in higher education is profound because it plays a critical role in knowledge acquisition where it has been implemented. It has behavioral, cognitive, and affective results that make students greater employees that have all the necessary skills. There are a lot of developments underway to make this type of learning more accessible to all people and have high-end systems that align with the latest industry trends.

Author’s Bio:

Emma Rundle is an Edutech expert working for a company that’s into development for education software and tools to make the learning process easier. She also assists research students in writing thesis and dissertations and trains them to use writing software. In her free time, she takes yoga classes, walks her pet and listens to classical music.