Synthetic Game and Non-Synthetic Game Performance Results – Dedicated Graphics
Synthetic Game Results
3DMark – Fire Strike
“The new 3DMark includes everything you need to benchmark your hardware. With three all new tests you can bench everything from smartphones and tablets, to notebooks and home PCs, to the latest high-end, multi-GPU gaming desktops. And it’s not just for Windows. With 3DMark you can compare your scores with Android and iOS devices too. It’s the most powerful and flexible 3DMark we’ve ever created.
Fire Strike is a showcase DirectX 11 benchmark designed for today’s high-performance gaming PCs. It is our most ambitious and technical benchmark ever, featuring real-time graphics rendered with detail and complexity far beyond what is found in other benchmarks and games today”
With a dedicated graphics card installed the Core i3-7350K the results change somewhat under 3DMark.
“CINEBENCH is a real-world cross platform test suite that evaluates your computer’s performance capabilities. CINEBENCH is based on MAXON’s award-winning animation software CINEMA 4D, which is used extensively by studios and production houses worldwide for 3D content creation. MAXON software has been used in blockbuster movies such as Iron Man 3, Oblivion, Life of Pi or Prometheus and many more.
CINEBENCH is the perfect tool to compare CPU and graphics performance across various systems and platforms (Windows and OS X). And best of all: It’s completely free.”
Cinebench is more sensitive to changes in GPU clock speed and prefers more CPU cores.
“Heaven Benchmark immerses a user into a magical steampunk world of shiny brass, wood and gears. Nested on flying islands, a tiny village with its cozy, sun-heated cobblestone streets, an elaborately crafted dirigible above the expanse of fluffy clouds, and a majestic dragon on the central square gives a true sense of adventure. An interactive experience with fly-by and walk-through modes allows for exploring all corners of this world powered by the cutting-edge UNIGINE Engine that leverages the most advanced capabilities of graphics APIs and turns this benchmark into a visual masterpiece.”
Heaven is fairly sensitive to any changes in CPU, GPU, or memory speed. The high clock speed of the Core i3-7350K allows it to hold its own with Heaven.
Non- Synthetic Game Results
“Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.”
Bioshock: Infinite, developed by Irrational Games and published by 2K Games, is the third iteration of the Bioshock franchise. It uses the extremely popular Unreal 3 game engine and is one of the best looking games of 2013.
With Bioshock: Infinite we see the Core i3-7350K fall behind somewhat, but the framerate is still quite high.
Grand Theft Auto: V
“When a young street hustler, a retired bank robber and a terrifying psychopath find themselves entangled with some of the most frightening and deranged elements of the criminal underworld, the U.S. government and the entertainment industry, they must pull off a series of dangerous heists to survive in a ruthless city in which they can trust nobody, least of all each other.
Grand Theft Auto V for PC offers players the option to explore the award-winning world of Los Santos and Blaine County in resolutions of up to 4k and beyond, as well as the chance to experience the game running at 60 frames per second.”
Grand Theft Auto: V is the newest game in our benchmark suite. The game offers players a huge range of PC-specific customization options, including over 25 separate configurable settings for texture quality, shaders, tessellation, anti-aliasing and more. It has the highest recommended system requirements in our game benchmark suite.
The difference between the Core i3 and Core i7 processors is far more dramatic here.
Metro: Last Light
“It Is the Year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt a midst the poisoned skies above.”
Developed by 4A games and published by Deepsilver, Metro: Last Light uses the 4A game engine. At it’s highest settings, the 4A game engine is capable of bringing all but the most extreme gaming systems to their knees.
Metro: Last Light improves slightly.
“Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.”
Tomb Raider was developed by Crystal Dynamics and published by SQUARE ENIX, Eidos Interactive. It features a modified version of the Crystal game engine and was the first game to integrate AMD’s TressFX 2.0, which adds hair, fur and grass physics.
Tomb Raider is much like Bioshock, the lack of two additional cores seems to have no effect.