System Configuration, Testing Environment, and Software
- Aorus Z270X-Gaming 8 Motherboard
- Intel Core i7 7700K Processor
- Kingston HyperX Fury 16GB 2666MHz DDR4 Memory
- Patriot Ignite 960GB Solid State Drive
- Swiftech H320 X2 Prestige AIO
- Spotswood Small Tech Bench
- XFX PRO850W XXX Edition 850w Silver Power Supply
- Microsoft Windows 10 Home 64-bit
- Geeks3D - Furmark
- TechPowerUp - GPU-Z
- CPUID - HWMonitor
- Futuremark - 3DMark (DX11)
- Maxon - Cinebench R15 (OpenGL)
- Unigine – Heaven (DX11)
- 2K Games - Bioshock: Infinite (DX11)
- Codemasters - DiRT Rally (DX11)
- Rockstar – Grand Theft Auto: V (DX11)
- IO Interactive - Hitman (DX12)
- Deep Silver - Metro: Last Light(DX11)
- SQUARE ENIX, Eidos Interactive - Thief (DX11)
- SQUARE ENIX, Eidos Interactive - Tomb Raider(DX11)
- Crimson ReLive Edition 17.4.3
Performance testing consists two sets of tests, synthetic benchmarks and actual game benchmarks. Between the two synthetic benchmarks and five game benchmarks; we are able to test OpenGL, DirectX 9.0C, DirectX 11, and Mantle application programming interface (API) environments. Synthetic benchmarks are run at their default settings. For gaming benchmarks; 1920x1080, 2560 x 1440, and 3840 x 2160 resolutions are used with more demanding detail settings. This is the test where higher price range cards will typically perform well.
Games are chosen using four criteria: 1) Each game must be a well-known title. 2) Each game must have its own built-in benchmark. 3) Each game must be on a game engine that is different from the other games or utilize its game engine in a way that is unique from the other games used. 4) Each game must be free of continuous patch updates, to ensure a consistent environment for future graphics card testing.
Mechanical drives are eliminated in the test system, to alleviate any I/O-related bottlenecks. All testing was done with an Intel i7 7700K processor clocked at 4.5 GHz.
Microsoft Windows 10 Home 64-bit is chosen as the operating system, due to it being the most common operating system currently in use. Only the most current non-beta release drivers are used for testing, unless specifically stated otherwise.
Aorus Graphics Engine is included with the Aorus RX 580 XTR 8G. It features an overlocking utility with hardware monitory and a fan configuration utility. There is also a utility to control the RGB lighting with several patterns and full hex/decimal control. If the user has a Gigabyte compatible product it can also control the lighting for that as well, like out Aorus Z270X-Gaming 8 motherboard we used for this review.